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No Man's Sky
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Here's a list of multiplayer systems that have been advertised by the developers as being a part of the game:
1) You can choose to upload your discoveries to the Atlas (which is a fancy in-game name for Hello Game's servers) and share information about them with other players, as well as receive discovery information (through the Atlas) that other players have opted to share.
2) You can deposit short messages on planets for other players to find. Think of that as "messages in a bottle".
3) You can see the location of your friends on the galactic map.
4) You can come across other players during your travels. This always comes with the caveat that the universe is huge and your odds of accidentally running into anyone is incredibly rare.
5) Player characters don't have name tags over their heads, so it'll be easier to spot them when they're running around outside of their ship (versus when they're flying their ship around).
6) Coming across another player character is the only way for you to see (in-game) what your avatar looks like.
7) Other players can attack and kill you. Keep that in mind if you ever spot another Explorer.
8) There is a limit to the number of players that can synchronize client data within an unknown volume of space. That means if there's 50 people hopping around in one spot, you're not going to see all 50 of them. While the exact number of clients that can sync has never been given, the way Sean has described it makes "a handful" a safe bet. Also, your friends are not given any priority over other players when it comes to this display limit.
9) All players start in the same galaxy, each as spread out as possible on the outer edge of that galaxy.
Everything beyond that is speculation, unfortunately. I think there are some safer assumptions you can make, however. If you can see one another you can maybe (?) walk around together while exploring the planet. If you can attack each other, and you can attack NPCs, then you can maybe (?) attack NPCs while you happen to be together. Etc. We just don't know yet.
As far as post launch, the developers have repeatedly claimed they are interested in continuing to evolve the game. On the topic of multiplayer specifically, Sean once said:
Originally posted by Sean Murray:
"There is this thing, which I'm not going to talk about now; that is a plan for multiplayer, and for people to have a more traditional multiplayer experience within the game. That's something that we'll deal with further down the line, that is exciting. But that is not what's core to the game right now. We have a laser-sharp focus on what we're going to ship with, basically."
..and he has mentioned that he'd be willing to look into community interests (including multiplayer) on a few occasions.
Last edited 15 Aug 2016 at 10:33.
Last edited 16 Aug 2016 at 08:12.
Originally posted by Maximus:It is indeed. I would stay clear of it for the time being.
Wow it is being hammered i have got a refund
Originally posted by Gregory:My thoughts exactly. Perhaps wait for the dust to settle and look into it later down the line. As for me, I used my refund money on the new Deus Ex instead
Shame, it could have been something good.